
Shadow of the Colossus - THE LAST BIG SECRET CAN BE REAL presents:
The "New Theory" of the Last Big Secret elaborated by Lionel Ultra HD, based on the Theory of Intersecting Points formulated by Ascadia-PSU: The Steps of the Mystery, the possible Secret Ending and Very Hard mode
(Theory developed around 2013 and published on 01/04/2018)

Considered one of the greatest masterpieces of the video game industry, Shadow of the Colossus created by Fumito Ueda with TEAM ICO, the game aims to defeat 16 colossi, so that the protagonist Wander accompanied by his mare Agro, can resurrect a girl named Mono, in an agreement that Wander had made with a mysterious entity called Dormin. Since October 2005 and February 2006, respectively, the NTSC and PAL versions of Playstation 2 have been released, in addition to the remastered versions for Playstation 3, through the most experienced players, it is speculated through thousands of theories that the game can have some colossal secret that until today has not been discovered until then, because the game have a number of questionable mysteries that can lead players to a possible Big Secret, from a submission. Submission: Collect and decipher all that is mysterious in the game as a secret information and make it a piece of a puzzle, in order to gather all the pieces of the puzzle to know what the Last Big Secret is .
Shadow of the Colossus entered the hall of urban legends of games that has several myths and have not yet been proven. In addition to games like Legend of Zelda: Ocarina of Time that has the myth of obtaining the Triforce, Street Fighter 2 that has the myth of how to play with Sheng Long, GTA San Andreas which has several myths such as UFO sightings and Area 51, Mario 64 who has the myth of playing with Luigi, in addition to other games with their legends. Some games were not legends, because after many years have been discovered huge secrets and among them, Final Fantasy IX, which after 13 years after its launch, the player who has the nickname, The_Kusabi, had discovered a hidden side quest that no one had discovered.
Shadow of the Colossus will also be able to make history in the near future, as the revelations that follow will be able to bring about a turnaround in the history of the game, in which there will be much debate among fans of the series.
The Bombastic Revelation
Many players understand that the story of Shadow of the Colossus goes many centuries before the events of the game Ico. At the beginning of the game Ico, near the first point of saving in the form of a sofa, there are two statues placed on each edge of the bridge. On the left side, there is a piece of a leg, while on the right side there is a statue of an ancestor with fat physiognomy and only one horn. Question to ask:
What is the name of the ancestor being represented by the statue on the right side of the bridge and why was the statue on the left side torn away from it?
We know that "statues" or "monuments" are works built for the purpose of perpetuating the memory of a person or relevant event in the history of a community, that is, to represent a symbolic motif, and because of this, there was an important story behind of these two statues of ancestors. For the sake of logic and connections between Ico and Shadow of the Colossus, one of the statues could have been built in honor of the protagonist Wander, because of the Ending of Shadow of the Colossus that Wander regresses as a horned baby merged with the entity Dormin, in the portal of open light in the water source. However, Wander could not be represented by the statue on the right side of the bridge, because if you look closely, what you notice is that it looks like someone with the face of a FAT and has only ONE HORN. And Wander IS NOT FAT, besides having closed the game like a baby with A PAIR OF HORNS! In this case, the Wander does not fit the profile of the statue on the right.
This means that the first descendants of the line of horned men first built a statue on the left side of the bridge in honor of Wander, for the reason of having started the lineage. But after a time, the next descendants ripped off the monument of their honor and built a new one on the right side of the bridge.
There was one important motive for the wrecking of his statue, in which Wander completely lost his morale with his future offspring, and the ancestor on the right side of the bridge gained more respect bearing more importance in the horned tree's genealogical tree, to the point of occupying the place of Wander. So:
Why did the ancestor on the right side of the bridge become the most important of the lineage and took the place of Wander?
There is only one motive that would explain why Wander has totally lost his morale with his offspring and gave way to another ancestor: It is that the Ending of Shadow of the Colossus that all of us gamers are accustomed to do can be FALSE. Wander may never have given birth to the lineage of horny men.
The true story of the relationship between Ico and Shadow of the Colossus can be revealed in a possible Secret Ending that can be very well hidden in the game and shows who the true ancestor is and how he became the first descendant that gave birth to the lineage of horned men, arriving at the result of its statue, to whom the future descendants discovered the true history and constructed a statue in his honor.
But to enable the possible TRUE ENDING, it is necessary to discover the Last Big Secret, which is the procedure that releases this Secret Ending.
Hello everyone, I am Lionel Ultra HD and I bring to you a NEW THEORY that mentions a possible existence of the Secret Ending and of a possible new modality, the Very Hard mode that are faced with another 8 colossus that may be hidden in the game, that is, the famous extra colossi that may have been dropped from the game, or not. The NEW THEORY is a continuation of the Theory of Intersecting Points that had been developed by the Ascadia-PSU player, in which the procedure will be revealed to enable a possible Secret Ending in the next pages, through a huge puzzle to be assembled.
To unveil this NEW THEORY, it is necessary to decipher the symbols (or engravings) as a kind of meaning, that is, we must understand what the game wants to show us, what hidden message to be transmitted by each enigma. But for this, it is necessary to organize the mysterious places by elaborating phases or stages, so that we can assemble the whole puzzle with the pieces scattered throughout the game.

THE LAST BIG SECRET CAN BE REAL I STEP 1 I STEP 2 I STEP 3 I STEP 4 I STEP 5 I STEP 6 I FINAL STEP
SECRET ENDING (HOW TO RELEASE) I MYSTERY TRACKS (PART 1) I SECRET ENDING (SCRIPT) I VERY HARD MODE
ATTENTION: All the data of this matter have relations only with the versions of Playstation 2.





